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Random Modulation


Random Modulation is the T1’s modulation system for creating evolving variation over time. It uses a pseudo-random looping shape rather than fully unpredictable output, which means the result can feel alive and changing while still remaining musically usable.

The workflow for using Random Modulation is:

  1. Choose a destination parameter
  2. Set how much Random Modulation affects it
  3. Let the sequence run
  4. Control how much that sequence drifts over time

See Random & Rate for a full walkthrough of the Random Modulation workflow.


Per-Step and Per-Cycle Behavior

One important idea on the T1 is that Random Modulation does not behave the same way on every parameter.

Some parameters update in a way that feels more per Cycle, while others can create variation that feels more per step depending on where the modulation is applied.

For example:

  • Random modulation of the primary Pitch parameter updates per Cycle
  • for per-step melodic variation, use Random Modulation on Range
  • for per-step dynamic variation, use Random Modulation on Accent

See the Random Behaviour Reference for a complete overview of how random modulation behaves on every parameter.


Tips

  • Start with a small amount of Random Modulation before increasing it.
  • Use Random Modulation on one or two parameters first, not everything at once.
  • If a Track loses its identity, reduce the amount before changing the destination.
  • Use Range or Accent when you want more detailed per-step variation.
  • Use primary parameters when you want broader Track-level variation.
  • Combine Random Modulation with Cycles for more structured long-form movement.