Random Modulation
Random Modulation is the T1’s modulation system for creating evolving variation over time. It uses a pseudo-random looping shape rather than fully unpredictable output, which means the result can feel alive and changing while still remaining musically usable.
The workflow for using Random Modulation is:
- Choose a destination parameter
- Set how much Random Modulation affects it
- Let the sequence run
- Control how much that sequence drifts over time
See Random & Rate for a full walkthrough of the Random Modulation workflow.
Per-Step and Per-Cycle Behavior
One important idea on the T1 is that Random Modulation does not behave the same way on every parameter.
Some parameters update in a way that feels more per Cycle, while others can create variation that feels more per step depending on where the modulation is applied.
For example:
- Random modulation of the primary Pitch parameter updates per Cycle
- for per-step melodic variation, use Random Modulation on Range
- for per-step dynamic variation, use Random Modulation on Accent
See the Random Behaviour Reference for a complete overview of how random modulation behaves on every parameter.
Tips
- Start with a small amount of Random Modulation before increasing it.
- Use Random Modulation on one or two parameters first, not everything at once.
- If a Track loses its identity, reduce the amount before changing the destination.
- Use Range or Accent when you want more detailed per-step variation.
- Use primary parameters when you want broader Track-level variation.
- Combine Random Modulation with Cycles for more structured long-form movement.