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Banks & Patterns


Patterns and Banks organize Tracks into playable musical sections on the T1.

Think of the structure like this:

  • A Pattern contains 16 tracks
  • A Bank contains 16 patterns
  • A Bank is the highest level of organization on the T1 (similar to a folder)

This hierarchy makes it easy to build variations (grooves, breaks, chord changes, transitions) while keeping a consistent track layout.


Patterns: 16 tracks that play together

A pattern is one section of music. It contains the full state of all 16 tracks.

Example use:

  • Pattern 1: main groove
  • Pattern 2: breakdown (reduced density)
  • Pattern 3: variation (alternate accents or bassline)
  • Pattern 4: fill / transition

Patterns are performance-oriented: they can be launched quantized, chained into longer sequences, and launched externally via MIDI Program Change.


Banks: organize patterns at the highest level

A bank is an organizational container for 16 patterns. Banks are mainly about structure and recall at the top level.

A helpful way to think about banks is as folders:

  • One bank per song
  • One bank per live set section
  • One bank per project or device setup

Banks provide a clean way to manage multiple pattern variations and performance sections without cluttering a single set of 16 pattern slots.