Banks & Patterns
Patterns and Banks organize Tracks into playable musical sections on the T1.
Think of the structure like this:
- A Pattern contains 16 tracks
- A Bank contains 16 patterns
- A Bank is the highest level of organization on the T1 (similar to a folder)
This hierarchy makes it easy to build variations (grooves, breaks, chord changes, transitions) while keeping a consistent track layout.
Patterns: 16 tracks that play together
A pattern is one section of music. It contains the full state of all 16 tracks.
Example use:
- Pattern 1: main groove
- Pattern 2: breakdown (reduced density)
- Pattern 3: variation (alternate accents or bassline)
- Pattern 4: fill / transition
Patterns are performance-oriented: they can be launched quantized, chained into longer sequences, and launched externally via MIDI Program Change.
Banks: organize patterns at the highest level
A bank is an organizational container for 16 patterns. Banks are mainly about structure and recall at the top level.
A helpful way to think about banks is as folders:
- One bank per song
- One bank per live set section
- One bank per project or device setup
Banks provide a clean way to manage multiple pattern variations and performance sections without cluttering a single set of 16 pattern slots.